kengr: (Default)
kengr ([personal profile] kengr) wrote2021-03-01 06:15 am
Entry tags:

Attention evil GMs

Something reminded me of a wonderfully pervertible bit of geology.

Have a large courtyard with a gong and striker hanging there. The courtyard is unpaved just surfaced with some sort of damp clayish stuff.

if the gong is struck it produces *much* stronger (and deeper) vibrations than you'd expect. The vibrations cause the thixotropic clay to temporarily liquefy. Better hope bedrock isn't to far down!

This could also work in an underground chamber.

If you want to be more fair, have a sign in a language *not "common tongue that says "do not strike gong"
stickmaker: (Default)

[personal profile] stickmaker 2021-03-02 01:59 pm (UTC)(link)

For upper dungeon levels (don't think I ever had one on the surface) I prefer simple traps. Like a breakaway door with a pit behind it. :-)
warriorsavant: (Default)

[personal profile] warriorsavant 2021-03-03 03:40 am (UTC)(link)
Having such a sign even in common language, in the real world, will inevitably cause people to bang the gong. It's like having a button marked "do not press this button."

Have always thought if I were designing a website/computer interface, there would be a big red button with a "do not press this button" notice. If you did click it, a screen would come up saying "we asked you not to do that."